This. Unreal game engine, and game-audio middleware like FMOD and WWise have convolution reverb built-in for this reason.Also convolution reverbs use recordings of tones in real places to recreate reverbs.
For film etc, recording IR of a location should maybe be as automatic as recording roomtone.
https://www.google.com/search?client=fi ... ion+reverb
Statistics: Posted by whyterabbyt — Fri Jul 26, 2024 1:48 pm